In recent weeks, developers from Naughty Dog, Santa Monica Studio, Pixelopus and more released patches for popular games that dramatically slashed down load times for PS4 gamers.
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First-party PS4 patches gives users a taste of PS5
The load-screen time of The Last of Us: Remastered typically lasts over a minute, but after a recent patch, the load-screen time dropped down to 14 seconds, according to YouTuber ElAnalistaDeBits. That’s a startling 80% reduction. “TLOU: Remastered was released more than 6 years ago,” ElAnalistaDeBits said. “This patch is most likely due to finding a way to reduce load times while working on its optimization for PS5.” PS4’s Until Dawn has also seen a drastic drop in load time. In fact, according to Twitter poster @VizualDze, Until Dawn doesn’t load at all. Other PS4 games such as God of War, God of War 3 remastered and Concrete Genie have also gotten load-time improvements. While most of these patches reference “bug fixes” in their update notes, according to VGC, pundits suspect that PS4 games are experiencing speedier load times due to “new compression techniques” developers are experimenting with in preparation for the PS5. However, this is just speculation. These lightning-fast PS4 load times provide a seductive sample of what the PS5 can offer. Devil May Cry 5: Special Edition, for example, takes 20 seconds to load on current-gen consoles, but on PS5, it loads in under four seconds. We’ve always dreamt of a future with eliminated load times, and it looks like next-gen gaming consoles are finally fulfilling our wishes.